The 1.09 update has arrived for RimWorld Console Edition, and here’s the full list of changes and fixes added with this patch. Double Eleven has released the version and brings to the game small features, fixes, and improvements. Today’s patch is pretty extensive, and players are recommended to install it. So, here’s everything new with RimWorld Console Edition 1.09 update.
RimWorld Console Edition 1.09 Update Patch Notes
Features and Improvements
Gameplay
- Added: Poison synthesis to research tree
- Added: When creating a colony, if there is a task that no selected character can perform, a dialogs warning is now shown.
- Added: Postpone option for a number of wanderers will join quests
- Added: Bills that include the ability to smelt, destroy or burn weapons and apparel now have options to choose between biocoded, non-biocoded, clean, or tainted. Other special allowances for ingredient menus were also added with this feature
- Improved: Memory usage during randomization of characters
- Improved: Scrolling through history records for colonists with a lot of past/recent logs previously caused performance to drop
- Improved: When multiple of the same object was selected, choosing to build a copy previously caused performance stuttering
UI
- Added: Ability to delete a restriction group that is applied to a colonist in the “Assign menu” with a warning
- Added: On-screen UI showing distance between landing beacons
- Added: The expiring quest message now has jump to option
- Added: The alerts and messages for the mech buildings now have jump to the source option
- Added: Cancel option to “Abandon All” items confirmation prompt in the Caravan UI
- Added: Change tab prompt on each tab on form caravan to improve player experience
- Added: Select prompt to the extras menu
- Added: custom language-based styling to support upcoming language additions
- Improved: “Allow all” toggling no longer affects special filters
- Improved: UI only enters area build mode, if the player confirms selection from the area menu instead of every time the player exits area management screens
- Improved: Scroll position correctly resets when tab change occurs
- Improved: Moved control prompts on build mode to differentiate between actions and make the actions clearer
- Improved: The button prompt to close the completed research message was not consistent with other dialogs – changed to CROSS/A
- Improved: Warning, alert and good colors adjust to new levels when forming a caravan to better reflect the status
- Improved: Info button, when multiple objects are selected, only shows when the option is possible
Localisation
- Added: Translations for labels in Animal pen management screens and Permit tabs
Audio
- Added: Sound effects in Bills and trade menus
RimWorld Console Edition Update: Fixes
Balanced: Corrected filth generation rate
Balanced: Wild plant regrowth
Balanced: XP gained for crafting and creating art
Balanced: Weather updating and rate of change
Balanced: Ground penetrating mineral scanner speed
Fixed: Opening content of Shuttle after instructing a colonist to enter would sometimes cause a soft-lock for shuttle-related Royalty quests
Fixed: Inventory bindings now consistently apply when entering the game for a second time.
Fixed: Threat pause setting is now working consistently
Fixed: Error on suspending and returning to the game while loading
Fixed: Errors on the entire dead or empty colony
Fixed: Pressing the Cross/A button in the social tab of caravan details did not switch the selection to the log panel.
Fixed: Attempting to replant a tree caused the controller to not respond on occasions when the interact option was displayed.
Fixed: Gracefully handling a colonist dying while the player is in the mood menu.
Removed: unintentional ability to rename dead colonists
Fix: The pregnancy icon now updates correctly for the animal menu
Fixed: The Scrollbar to navigate the quest description within the “Quests” UI wasn’t functioning on occasion
Fixed: Operation names could be too long, causing the pause UI to overflow or disappear from the health bill list
Fixed: Selecting details via the “i” prompt on the gear page of an active caravan will now correctly show detailed information
Fixed: Occasions when a details card blocked the view of stats for items on various screens
Fixed: Issue caused when no colonists left in your colony, and you opened the Work or Schedule menu
Fixed: Having a Colonist who is “Incapable of Violence” as your warden caused the “None of your wardens is capable of violence” pop-up to incorrectly appear when you open the “Prisoner” tab
Fixed: The highlight of items within the “Allowed” list of bills ingredients was partially cut off when the last item in the list was selected
Fixed: Holding down the button to confirm trade would previously open the interact menu of a faction on the world map
Fixed: ‘Caravan arrived at weather controller’ message could not be deleted after reforming caravan from a site
Fixed: Overflowing text in the Difficulty level section of the pause menu
Fixed: Forming a caravan while leaving the details page open caused the details page to remain on the screen
Fixed: Navigating to the Needs tab of a refugee pawn causes an error to occur. Players may have seen incorrect details
Fixed: The Highlight selection bar disappeared when scrolling through long social logs while at 3x speed
Removed: Spacing and line breaks being added when the work description is updated
Removed: Incorrect L1/LB prompts from non-colonist objects in target mode, such as queue actions and cancels when transport pods were selected
Removed: Incorrect option to train “guard” appeared on animals with “Trainability – None”
Removed: UI being rendered twice, which caused the map appears too dark under translucent windows
Fixed: Changes to Ambient sounds options didn’t take immediate effect when adjusted in the Settings menu.
Fixed: Missing characters in Korean localisations when italics were used in English
RimWorld Console Edition and update 1.09 are available exclusively on consoles. For more information, check out the official blog post.