If you’re playing games with a friend with a bad sense of humor, you might have been shot a few times in an online game. There should be a price for attacking teammates in online games, and there is. But some games only warned the attackers and kicked them from the match. Hear this out, Ubisoft found a good solution for the problem for Rainbow Six Siege; the feature update is called reverse friendly fire. The new feature is an excellent way to teach the toxic players why they shouldn’t attack their teammates. It’s not essential as the new season content we heard, but the new feature is something we’ve been waiting for.

The feature has a straightforward algorithm. If you shoot your friend once or twice in Rainbow Six Siege, the game will warn you, which won’t affect your account’s reputation. But if you keep attacking your friends, the game will consider this toxic gameplay, and you’ll get a more effective warning. Let’s see how it works.

Rainbow Six Siege Gets a Feature Named Reverse Friendly Fire

Friendly fire is annoying in every online game, but it carries more meaning for Rainbow Six Siege. That’s because the game is based on strategy, and even a hole in the wall causes you to lose the round. While the game is that hard, getting hit by your teammate is breaking the fun. If someone keeps shooting at you, the player’s account will be marked, and that mark will stay there for 30 matches. In that 30 matches, the player will get the same damage if they attack a teammate. The reverse friendly fire penalty will be removed after 30 matches, but a player can get it several times. Some gamers have already started loving this feature; Steam reviews show that.

We hope to see more effective solutions like that for the other online FPS games. Rainbow Six Siege is one of the best games that could show how that new feature works. We also kept our eyes open for the upcoming updates; you can always check the details from the game’s official site.